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“The Memory Billionaire” Design Concepts
◆ | ElderlyElderly dementia patients are the main target group. It was deigned based on studies of the elderly’s behavioral habits. |
◆ | We hope that after using this APP, the elderly would be happy to continue to use it. Therefore, it is very important that low-frustration is part of the game design. |
◆ | In terms of game controls, a player only has to click and the focus is concentrated in one functional area, to minimize dynamic audiovisual interferences. |
◆ | Most elderly people do not have experience using 3C electronics, so it is critical to design a simple interface that can be picked up easily. |
“The Memory Billionaire” Visual Designs
◆ | For each screen, there should be less than 5 colors used to minimize the user’s attention diversion. |
◆ | Uses large areas of single colored, geometric shapes, so that the user can quickly use shapes and colors to identify objects. |
◆ | Since it is targeted towards the elderly, all of the objects, words and buttons are enlarged. |
◆ | The area for accessing the functions is designed so that they will be doing the same thing under the same training program. The screen functions are also focused. |
◆ | The background design is simplified to minimize visual fatigue and the risk for diverting focus. |
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